Description
General Condition of Interior Components:
- New – Original shrink/seal is intact. Never opened.
- Like New – Pieces unpunched, cards wrapped, never played.
- Very Good – Pieces punched, sorted. Rarely or never played. No discernible wear.
- Good – Played but well maintained. Pieces unsorted. Box/book(s) shows signs of wear.
- Fair – Discernible wear. Box/book(s) shows minor damage and/or have been slightly marked.
- Poor – Worn but playable. Box/book(s) shows damage and/or have been significantly marked.
Missing Components:
- Seller has inventoried the components and none are missing.
- Seller has not inventoried the components,but is confident thatnone are missing.
- Seller has not inventoried the components, and is unsure if any components are missing.
Smoking Household? NO
Pets? Cat
Musty or “Basement” smell?NO
Additional Info:
NEVER PLAYED
Join the Gatewatch or pledge your loyalty to Nicol Bolas inRavnica: Inquisition, a social-deduction game set on theMagic: The Gatheringplane of Ravnica. Each player takes on the role of a representative of a Ravnican guild that is either loyal to the Gatewatch or an Agent of Bolas.
The Gatewatch loyalists are tasked with discovering who the Agents of Bolas are, while the Agents simply need to survive in order to further the schemes of Nicol Bolas.
Players will elect leaders for each of the five colors, but only players whose guilds color pairs contains the color may be voted for. Each color leader has a special power they can use to further their goals, and players must be careful when voting, as Nicol Bolass influence may grow. Once all the color leaders have been elected, a vote is held to eliminate one player. Once the dust has settled, players will reveal their roles, and if the Agents of Bolas were eliminated, the Gatewatch wins.


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