Description
Horror Roleplaying in the world ofClockwork & Chivalry. England has descended into civil war. The earth is tainted by alchemical magick. Giant clockwork war machines lumber across the land. In the remote countryside, witches terrorise entire villages, while in the hallowed halls of great universities, natural philosophers uncover the secrets of nature. War, plague and religious division make peoples lives a constant misery. But even greater threats exist. Witches whisper of the old gods. Royalist alchemists pore over John Dees forbidden translation of theNecronomicon, dreaming of powers that will allow them to win the war. Parliamentarian engineers consult with creatures from beyond the crystal spheres and build blasphemous mechanisms, unholy monuments to their alien overlords. Vast inter-dimensional beings seek entry into the world, while their human servants, corrupted, crazed and enslaved, follow the eldritch agendas of their hidden masters.
Clockwork & Cthulhubrings the horror of H.P. Lovecrafts Cthulhu Mythos to the 17th century alternate historical fantasy world ofClockwork & Chivalry. Inside you will find:
- Mythos creatures and gods, cults and secret societies for 17th century England.
- New rules for Mental Damage in theRenaissancesystem.
- Three complete scenarios which take the Adventurers into the rain-shrouded Coniston Fells, the shifting sands of Morecambe Bay, and the corridors of the Royalist court at Oxford.
Uses theRenaissanceD100 Rules. But youll get more out of the setting, and more character options, if you have access to theClockwork & Chivalry 2nd Edition Core Rulebook.


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